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Sea of Thieves is a great little long running project handled mostly between Lakshya's UK and India teams.
My contributions were at a high level, investing in the folks doing the work, rather than doing any hands-on work.
Managing and mentoring folks. Training. Monitoring efficiency and profit margins and offering strategies for
improvments ad hoc. We worked on concepts, characters, outfits, animals, weapons, props, etc.
Here's some of the fun, whimsical work the team created:












































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